The Mushroom Oak
By Revvilo, April 5th, 2019
Last Updated: April 8th, 2019
A massive oak tree that I built as a sort of "WOAH LOOK AT THIS TREE" kind of thing when you come across it in the world.
- 100% vanilla - uses sea lanterns as a 'mystical' light source, so MC 1.8 or higher is required.
- Generates very rarely in places oak trees normally do
- Cannot be grown with saplings by default
- Leaf decay is turned OFF for this structure by default to avoid lag and the disfiguring of the leaves. I hope to build one that will not require this in the future.
- Sure, this means that you can't harvest it like normal, but it does allow for some cool base building opportunities ;) Jerry's tree, anyone?
Changelog: (Make sure to delete the old file if updating)
- v2
- Lowered the spawn chance even more, as it was still a bit too common. Let me know if you feel like it's still too common.
- v3 - Important
- I've swapped out the generator for "Natural" (basically just a rare structure) instead of "Tree".
- [Edit] Turns out this doesn't affect world gen lag, but it will make the structure more consistent since it's more of an adventure structure than shrubbery.
- Enabled
Blocking
for the structure - Changed the spawn chance to where it feels just right. Hopefully, it's just at the point to where if you get a big enough Forest biome you have a good chance of getting more than one.
- I've swapped out the generator for "Natural" (basically just a rare structure) instead of "Tree".